Season 1 – The Crimson Plague is the new big event that brings a lot of changes to Last War.
The most important rules about the War in Season 1 are here: Season 1 – Ultimate War Rules Guide
For each week’s missions and events a separate guide is available to keep these guides mobile friendly:
- Season 1 – Week 1
- Season 1 – Week 2
- Season 1 – Week 3
- Season 1 – Week 4
- Season 1 – Week 5
- Season 1 – Week 6
- Season 1 – Week 7
- Season 1 – Week 8 – Check out here what happens at the end of the season!
- Season 1 – Celebration
2 additional guides are also available:
Contents
- The Story
- New basic resources – Immune Protein, Mutant Crystal and Genetic Fragment
- The World and the map
- Hero upgrades and weapons
- Infect Virus
- Virus Resistance
- Game action
- Season Alliance Milestones
- Season 1 Passes
- Season Quests
- Season 1 Rewards
- Season 1: The Crimson Plague timeline
The Story
After the fall of the Doom Legion, the world experienced a fleeting peace. Dr. Noab, who escaped in a hurry, left behind unresolved secrets beneath the Capitol.
Fifteen years earlier, he had arrived at a castle in the north, where he quickly married the young Lady in Red, the estate’s owner. She was aware that he was after her family’s secret artifact the Gift of Blood Spawn. Despite this she chose to ally with Noah to form the Doom Legion, hoping to restore her family’s former glory and ascend as queen of the world.
Ten years ago, the driven Lady in Red took a daring step by injecting herself with the Gift of Blood Spam. She then secluded herself underground, biding her until the moment was right.
Now as the queen emerges, she brings forth the Crimson Plague, plunging humanity into turmoil. Commander, the stage is set for a deadly conflict—this is your chance to demonstrate that you are the true ruler of this world!
New basic resources – Immune Protein, Mutant Crystal and Genetic Fragment
Additional resources are available now in the game, of which 2 (immune protein and mutant crystal) will be managed similarly to the existing food, iron, and gold.
Immune Protein:
Used for constructing and upgrading the Virus Research Institute and Military Bases.
You can earn immune protein through:
– Protein Farm
– First Time Level Zombie Kill Rewards
– Completing Season 1 Goals for the Virus Resistance increase
– Using Hero’s Return Recruitment ticket
Mutant Crystal:
Used for constructing and upgrading the Protein Farm and Military Bases.
You can earn mutant crystal through:
– First Time Level Zombie Kill Rewards
– Completing Season Quest missions
– Completing Season 1 Goals for the Virus Resistance increase
– Doom Walker First Blood Kill (First DW kill of a day)
– Genetic Recombination
– Using Hero’s Return Recruitment ticket
– Weekly Pass and Season Battle Pass
Gene Fragment:
There are 6 types of gene fragments. Recombine them to obtain mutant crystals and rewards. Gene fragments can be exchanged with your allies.
You can earn gene fragments through:
– Completing radar missions: Kill Doom Elite, Gather resource, Kill Doom Walker give you type I,II,III
– Killing Crimson Zombies (any level) gives you type I,II,III
– Killing Infected Zombies (any level) gives you type I,II,III
– Killing Doom Elite (any level) gives you type I,II,III
– Curing allies gives you type IV,V,VI (check mail for claim)
– Attacking cities
You can control the amount of these resources (except gene fragments) in the upper part of the game display as you do with other resources. Remember also to check your inventory, because usually when you win these resources as reward they will be available.
The World and the map
With this new season the server map changes drastically, it becomes bigger and filled with new creatures.
You will find frightening and infested villages, military strongholds and the capitol transformed into the City of Apocalypse.
Infested Villages
Military Strongholds
City of Apocalypse (Capitol)
Every city has fallen to the Lady in Red‘s legion, forcing all commanders to the edge of the earth (server).
At the beginning of the season you and your allies will find yourselves stranded to the edge of the server (but still all together as alliance hive), with no owned city. Cities must be re-conquered, but new rules apply…
IMPORTANT: The alliances that holds capitol last will hold the capitol once the season 1 starts, and the capture of the capitol will start only after 28 days following the City clash event. Hats/Ministries will be available as usual.
Doom elite monsters are transformed into aggressive infecting scorpion monsters, and most of the zombies are infectious.
This is how the map looks like. The buildings you see are the cities, the other tiles in between are Military Strongholds.
A quick video overview
New Buildings
New types of buildings are available and necessary, they can be built only on the outside of your base’s perimeter. Some appear right at the beginning of the season, others will follow.
The land has been infected by a potent virus carried by zombies, surviving the apocalypse requires enhanced Virus Resistance, achievable only through constructing a Virus Research Institute
Virus Research Institute
The Virus research institute allows to enhance Virus Resistance.
Level up Virus Research Institute
You will need immune protein to level up the Virus Research Institute.
Leveling up this building allows to increase the Virus Resistance that is fundamental to survive in this apocalyptic times.
This building can be upgraded up to level 30, regardless of your HQ level.
Protein Farm
This new building farms immune proteins , one of the new resources of the season.
There is a total of 5 Protein Farms available (the fifth available only with Season’s Weekly Pass)
Level up Protein Farms
You will need mutant crystals to level up the protein Farms.
This building can be upgraded up to level 30, regardless of your HQ level.
Once your first Protein Farm reaches a level 5 a new Protein Farm will be available.
Subsequent Protein Farms will be available when the previous reaches level 10.
One Protein Farm will be immediately available with the Season’s Weekly Pass.
Military Bases
Three new buildings that allow hero types enhancements will be available starting from the third week.
To upgrade them you will need both immune proteins and mutant crystals . These buildings can be upgraded up to level 30, regardless of your HQ level.
Each level upgrade will increase the corresponding hero type’s HP, Attack and defense by 1%.
New Farms – Alliance Resources
After killing doom elites randomly a new alliance resource farm type can temporarily appear. Send your squad to gather together with your allies the resources food/iron/gold/diamonds/mutant crystals.
Military Strongholds
On the map, among cities (villages), you will find Military Strongholds buildings, surrounded by infectious zombies protecting them.
Military Strongholds serve as bases for the Queen’s elite forces.
Alliances must first secure a Level 1 Stronghold to claim their initial territory and expand by seizing additional Military Strongholds.
Alliances can capture up to 2 military strongholds per day (limit on total amount of owned strongholds applies)
Cities
City capture features many bonuses, from buffs to Alliance influence points and most importantly rewards.
To declare war on a city, an alliance must control at least one adjacent Military Stronghold.
Influence
Capturing Cities increases Alliance influence points and each owned City provides a different amount based on its level:
- Level 1: 100 k
- Level 2: 200 k
- Level 3: 300 k
- Level 4: 400 k
- Level 5: 500 k
- Level 6: 1 M
You can check your Alliance Influence Points amount clicking on the Season 1 Event icon right above the duel VS icon, then on the Season 1 banner and then Leaderboard button.
City and Military Stronghold capture – Alliance territory
At season start all alliances are stranded on the edge of the server, with no owned city.
Cities and Military stronghold are now called Alliance territory in general, and your goal is to expand your territory to increase your Alliance Influence.
An Alliance’s territory must be connected to the target city to declare war on, through Military Strongholds owned territories.
You can see your strongholds and cities going to Alliance -> Alliance City, where also their limits are shown.
After latest updates the limit of city is now 4 while the screenshot has old limit shown.
Strongholds capture rules
- Alliances can capture up to 2 military strongholds per day (this limit is separated from the city capture daily limit)
- The Alliance needs to capture any Lv.1 stronghold to get the first piece of Alliance territory and expand the Alliance territory by continuously capturing Military strongholds
- The prerequisite to capture a Military stronghold is to own an adjacent stronghold
- The initial limit of owned strongholds is 3.
- For every 1-5 level city captured, the Alliance’s Stronghold limit is increased +1.
- For every 6 level city captured, the Alliance’s Stronghold limit is increased +2.
- Capturing a Military Stronghold requires Virus Resistance
- At the beginning of the season Stronghold are owned by the Crimson Legion and therefore they are guarded by the Corruptors and Infected Zombies. To capture the Stronghold both types of enemies need to be defeated.
- Once a Stronghold is captured it enters a Protection Stage for 36 hours, and it cannot be captured by any other alliance for that period.
- Once a Stronghold is captured by an alliance an army of Stronghold Defenders will appear (with their level proportional to the Stronghold level), and any alliance that wants to capture the Stronghold will need to defeat those Defenders before trying to capture the Stronghold (notification of attack on defenders will appear as an attack to the allies)
Before first capture:
After an alliance capture:
Military Stronghold capture rewards
Once a Military Stronghold is captured all Alliance members will receive rewards by mail (only on first capture of stronghold).
If you participated in the capture (participating or starting at least a rally against the corruptor) you will receive also the participation rewards.
City capture rules
- Alliances can declare war on up to 2 cities per day (this limit is separated from the city capture daily limit).
- An Alliance’s territory must be connected to the target city to declare war on, through Military Strongholds owned territories.
- Each alliance can only declare war on one City at a time
- The duration of the war declaration is 1 hour
- In its own Warzone, an Alliance can capture up to 4 Cities
- During the season, Alliances can also capture up to 4 Cities in other Warzones (not per warzone, it is 4 in total across all other warzones. So in total you can have 4 cities in your warzone+ 4 cities across other warzones for a maximum amount of 8 cities)
- After capturing a City, the maximum number of Military Strongholds the Alliance can hold in the target war zone increases (check previous paragraph)
- Declaring war on a city requires the Alliance to have captured at least one adjacent Military Stronghold
- After the city enters the war protection status, the time lasts until 6 days later, 12:00 on the next Declaration Day Server Time
Capitol rules
The Alliance that captured the Capitol before the season event will continue to hold the Capitol, and will be able to use ministries/hats until day 28 of season 1 when the Capitol will be up to capture again.
City unlock schedule
- Day 4 of the event: Lv. 1 cities open for war declaration
- Day 7 of the event: Lv. 2 cities open for war declaration
- Day 11 of the event: Lv. 3 cities open for war declaration
- Day 14 of the event: Lv. 4 cities open for war declaration
- Day 18 of the event: Lv. 5 cities open for war declaration
- Day 21 of the event: Lv. 6 cities open for war declaration
- Day 28 of the event: City of Apocalypse open for war declaration
Hero upgrades and weapons
Season 1 brings news regarding heroes and weapons, their availability differs in time.
Hero’s Return
If you didn’t manage to obtain a hero previously, now you can make up for it.
A new type of recruiting ticket will be available from season 1 start: Hero’s Return Ticket .
With this recruiting ticket you will be able to obtain shards of most of the UR heroes right from the first day of season 1.
These tickets give the same point as Hero recruiting ticket during Arms race and Duel Vs.
Exclusive Weapons
In Season 1, every legendary hero comes with a unique Exclusive Weapon, though the availability times differ for each hero. To activate them you will need specific shards.
Exclusive weapons unlock new vehicle appearances and skills at levels 1,10,20 and 30.
Upgrading exclusive weapons significantly boost various attributes and increases the maximum levels of existing skills.
Kimberly’s Exclusive Weapon Rocket Shadow
Using the Exclusive Weapon Battle Pass (starting at day 4 of season 1) you will be able to earn Kimberly’s Exclusive Weapon Shards that allow you to activate and upgrade the Rocket Shadow easily (else you can collect Universal Exclusive Weapon shards to use, but they can be used only for upgrade and not for activation).
See all the details in this article about Kimberly’s Exclusive Rocket Shadow.
Mason upgrade to UR
The rumors are true, you will be able to upgrade Mason to .
Check out the event in Week 2: Hero Promotion for all the details
Infect Virus
Engaging with zombies exposes you to getting infected. You can build up virus resistance with the Virus Research Institute, but if it is not yet at certain level you end up getting infected among your troops. Returning troops can adversely affect the base with negative effects.
The Virus spreading is the RA Virus...
RA Virus
The RA Virus, also know as the Gift of Blood Spawn, comes from ancient insects preserved in amber. Throughout the generations, the Lady in Red‘s family have worked tirelessly to preserve this.
Each virus particle, merely 100 nanometers across, can multiply to 2000 in just an hour after infecting a human. Initial symptoms include fever, dry cough, and fatigue followed by a week of increased appetite and sever breathing difficulties as the body begins to mutate and become highly infectious.
Early mutants of the RA virus are less intelligent and uncontrollable. An upgraded version of the RA virus produces gel-like substance that encapsulates the infected, slowing their mutation. The longer this process, the smarter the infected become, sometimes even smarter than average humans.
After 5 years of hibernation, the Lady in Red evolved into the almighty Crimson Queen. Her intelligence an power far exceed our imagination.
Virus Stacks
When your troops get infected and they return to your base you start stacking up the infection.
The Infection Stacks goes from 0 to 100 ( 0 means not infected, 100 is the maximum level).
Even if you attack more infected monsters or you are attacked by enemies you cannot go over 100.
The Virus infection stack is shown in an icon on top of the radar icon:
- if you are not infected
- if you are infected, and the number on the icon indicates the infection stacks value
If you click on the icon it shows you more details of the debuffs that apply and their severity, as shown in the picture on the right.
Infection Stack Logic
Each time you get infected the infection stacks increases.
You can get infected or increase your infection stacks if:
- You attack a zombie that has a virus level higher than your Virus Resistance (the game will warn you about it)
- You attack a Corruptor or an Infected Zombie, regardless of your Virus Resistance
- You attack a World Boss such as Frankenstein, etc.
- You get attacked by enemy troops that carry the virus
You will NOT get infected if:
- You reinforce a base
When you see the image below on the top of the enemy attack display it means that regardless of your virus resistance you will get infected with additional infection stacks as described:
When certain infections stacks thresholds are reached (1,20,40,60,80) specific debuffs activate.
There are 5 types of debuffs (icons below the Stack thresholds), from left to right:
- Hospital Stay (activates with Stack >=1): Every (300 to 200 seconds) one unit becomes seriously injured
- Moral is low (activates with Stack >=20): Damage dealt is less effective ( -4% to -20%)
- Fatal Virus (activates with Stack >=40): Increased unit casualties rate in enemy (+4% to +10%)
- Severe Infection (activates with Stack >=60): Infection carried by troops increases by (11% to 15%) when they march out.
- Virus Plague (activates with Stack >=80): Your troops have a chance to infect the enemy even in defeat with probability of 8% to 10%
As you see each debuff has a range, meaning that the higher the infection stack is the worse the effect of the activated debuffs becomes.
Examples A:
Infection Stack = 1:
- Debuff Hospital Stay activates: every 300 seconds one unit becomes seriously injured
Infection Stack = 8:
- Debuff Hospital Stay activates: every 293 seconds one unit becomes seriously injured (lower amount of seconds is worse)
For each debuff you will see an icon as you see one for the shield and war fever, and if you click on one of them you will see the active debuffs intensity and duration:
In this case the base was infected with an Infection Stack = 100. This is the maximum you can get.
All 5 debuffs activated and with the severest intensity and duration.
Allies can send treatment as explained here with the airplane and it will have the following effect:
- Reduce Infection Stack
- Reduce proportionally intensity and duration of each debuff
- If a debuff threshold is reached and the infection stack gets lower than that threshold then the corresponding debuff deactivates.
Time will reduce the debuffs intensity and duration.
Automatic Healing
If you don’t get more infected and no one heals you, you will slowly heal based on the debuffs timers and finally reach infection stack 0. But as you can see from the images above it can take quite some time.
So better to treat this virus immediately… let’s see how.
Treatments
Treatments can reduce virus intensity, and overcoming other commanders can help spread the infection.
To treat an ally click on his base and then on the symbol , your airplane (similar to scout) will go and reduce the infection by 1. This will consume your immune protein count.
To be cured share your base location in your alliance chat and ask for being cured.
But here come the interesting part: For each healing you do you receive as reward a gene fragment (type IV,V or VI).
Check your mail -> Event section and claim your rewards
RA Virus Goals
You can get chest rewards the more infect / cure / spread virus activities you do. It seems there is no upper limit on how many rewards you can get, but the activities to gain those points consume stamina, so your limit is your stamina.
Virus Resistance
The Virus Resistance is very important now and you need to increase it continuously upgrading the Virus Research Institute. Doing so allows you to obtain numerous rewards as seen below.
To check your current Virus Resistance value:
- Click on the Season 1 Event icon right above the duel VS icon
- Click on the Season 1 banner on top
- Click the “Goals” button
When you are attacking a zombie, in the information window it will tell you what amount of Virus resistance is needed. If it tells you that yours is not enough and you attack anyway then your troops will be infected.
Virus Boost
The latest servers also have a nice addition of Virus Boosts.
Game action
In this new world many dynamics change, let’s explore them focusing on how to kill zombies.
Damage debuff and unconditional infection
The first thing to know when attacking zombies now is that 2 new things can apply:
- Damage reduction: if you attack a zombie with a higher virus level than your resistance level then you will cause less damage, the game will show you the % in the attack display
- Unconditional infection: some enemies will infect you regardless of your virus resistance: corruptors, infected zombies, world boss. You will know this through the attack display as there is an info about the additional virus infection stack
The +1 indicates that regardless of your virus resistance you will get infected with an infection stack +1.
Additionally here you can see that you don’t have enough virus resistance as the required is 6800, while you have 4200, so you should expect:
- to get infected
- that your attack has a damage debuff of -96% in this specific case
Zombie and doom elite
There is something new about the zombies food/iron/gold, now they have a type similar to the hero ones: tank, aircraft, missile vehicle.
Once you select the zombie to attack it will sow you the details.
In particular in this case, given the fact that the virus Resistance is lower than the virus the zombie has:
- Once you hit the zombie you get infected
- The damage you will cause is reduced by 18%, so before attacking make sure that your power is at least that amount higher (actually a bit more 😉 )
Also doom elites are different, they are gigantic infectious scorpions:
Effective rally against doom elite
You can see here that the Virus Resistance is 500/2200, so by yourself you will not be able to kill this zombie given the Damage Dealt -99,9%.
If you have a low virus resistance, given the huge Damage Dealt debuff, a rally against a doom elite will cause a huge loss of troops, regardless of success or defeat.
To avoid that, you can ask help from your allies:
- Create a 1 hero squad, with the hero that has the lowest command attribute (so to bring along less troops)
- Launch a rally on doom elite monsters, asking to participate to those that have enough Virus Resistance to be able to kill the zombie
With this approach you defeat the zombie and therefore you earn a lot of mutant crystals , with a minimum troop loss.
World Boss
The world bosses now change skin, but basically the same rules as before apply… except the fact that they will infect you with the virus when you hit them (it is a very mild infection in this case).
This is how the Frenzied Butcher appears now.
Corruptor
When you try to capture for the first time a Military Stronghold, you will have to face its guardian, a new strong enemy, the Corruptor.
They are really powerful, and remember that attacking them will always get you infected, regardless of your Virus Resistance.
Additionally damage debuff applies if your virus resistance is lower than their virus strength.
Infected Zombies
Corruptors are not the only guardians of Military Strongholds, there are also Infected Zombies.
These Zombies will infected you, regardless of your Virus Resistance.
Additionally damage debuff applies if your virus resistance is lower than their virus strength.
Dangerous auto-rally
The auto-rally can be dangerous in this new world, because you might be involved in rallies while you are offline that will infect you.
As it was suggested by many, and after some tests I made, I have to confirm that it is not possible to disable in any way the auto-rally feature for now. The settings “Ignore all-out attacks” does not solve this issue.
To solve this issue you can:
- Send all troops to tiles to gather to avoid them to be included in rallies.
Anyway if your squad gets involved in an auto-rally it should only include 5 troops, so the troop loss is not too much but your infection stacks could increase a lot if involved in many rallies.
Attack and get infected
You can see that the zombie getting attacked requires a virus resistance of 600 while the attacker has only 300.
This causes the squad to get infected and once the squad is back at the base the Infection Stacks reaches level 10.
The first debuff applies with Hospital Stay: every 300s one unit will become seriously injured
Getting healed by allies
One you are infected your allies can help you reduce both virus stack strength and length.
Just share your coordinates within your alliance chat or wait for an allie to notice you are infected.
They will immediately send you treatments, and if they are enough you get healed completely.
Attacking bases
When infected, if you attack bases:
- If the enemy base has no defense up, the base will receive the infection stack amount the squad is carrying
- If the enemy base has defense up but has no troops left the infection stack will not be transmitted
- If the enemy base has defense up and has troops left the infections stack the attacking squad carries will be transmitted.
In this video a squad carrying an infection stack of 3 attacks a base that has already an infection stack of 3. After the attack it is incremented to 6.
Season Alliance Milestones
Season 1 re-introduces milestones, as the ones we saw at the beginning stages of the game.
You can access the Milestones and claim rewards going to Alliance -> Season Milestones.
Season 1 Passes
During Season 1 you have access to multiple passes that will help you throughout the season and to power up your heroes.
- Season Battle Pass
- Weekly Pass
- Kimberly’s Exclusive Weapon Battle Pass
- DVA’s Exclusive Weapon Battle Pass
- Tesla’s Exclusive Weapon Battle Pass
Season Battle Pass
The Season Battle Pass lasts 48 days and it gives you lots of goods that you absolutely need in this new Season 1 to start with an advantage.
The Season Battle Pass is structured in 3 tiers:
- Freebie
- Game Season Advanced ~11,99 €
- Game Season Luxury ~23,99 €
Main items for which the Advanced Pass is worth having it:
- Multiplier on Freebie items, so lots of Golden shards , Profession EXP , mutant crystals , Hero’s return Tickets
- S1 Skill Points : Use it to gain 1 Profession skill point. This item can be used 10 times. Once used fully it grants 10k Profession EXP
- Lucky Chests: Ore and Gear
- Diamonds
Main items for which the Luxury Pass is worth having it:
- Profession Change Certificate : It allows you to switch among engineer and warlord, it resets and refunds all Profession skill points
- Profession Skill Reset Book : resets current profession skills and refunds points
- Permanent Crimson Memories Nameplate : +1000 Hero HP
- Doubles items of Advanced Pass
Clearly, the Profession and hero items are very nice, but one of the best part of the 2 additional tiers is the huge amount of mutant crystals you will get.
They will allow you to progress very fast in upgrading Protein Farms and the Virus Research Institute, giving you a change to be the first one to fight the most infectious zombies and winning.
Weekly Pass
You will be able to purchase this pass during the whole season (48 days).
Once purchased it will last for 7 days. During these 7 days you will have access to the exclusive fifth Protein Farm.
Totally available:
- Extra Protein Farm: while the weekly pass is active it will produce immune proteins. This feature will expire with the pass.
- Instant +250 Virus Resistance bonus. This bonus will expire with the pass.
- Marching Speed. This bonus will expire with the pass.
- 20k Mutant Crystals
- 500 VIP Points
- Daily:
- 50 stamina
- 20k Mutant Crystals
- 60 5m generic speed-ups
Kimberly’s Exclusive Weapon Battle Pass
This pass lasts 7 days and starts at day 4 of week 1 of season 1.
The goal of this pass is to give you access to Kimberly shards but more importantly to Kimberly Exclusive Weapon Shards.
In fact Kimberly has a new dedicate weapon.
It is possible to activate Kimberly’s new exclusive weapon ONLY using dedicated Kimberly’s weapon shards, universal weapon shards can only be used to upgrade the level of the weapon after activation.
Check out more about Kimberly’s Exclusive Weapon
Shards rewards
Totally available:
- 1 Epic Chest Alliance
- 30 Kimberly Shards
- 4 Skill Medal Lucky Chest
- 4 Legendary Resource Choice Chest
- 70 Kimberly Exclusive Weapon Shard
- 16 Epic Resource Choice Chest
- 7k Skill medals
DVA’s Exclusive Weapon Battle Pass
This pass lasts 7 days and starts at day 4 of week 3.
It is possible to activate DVA’s new exclusive weapon ONLY using dedicated DVA’s weapon shards, universal weapon shards can only be used to upgrade the level of the weapon after activation.
Totally available:
- 1 Epic Chest Alliance
- 30 DVA Shards
- 4 Skill Medal Lucky Chest
- 4 Legendary Resource Choice Chest
- 70 DVA Exclusive Weapon Shard
- 16 Epic Resource Choice Chest
- 7k Skill medals
Tesla’s Exclusive Weapon Battle Pass
This pass lasts 7 days and starts at day 4 of week 6.
It is possible to activate Tesla’s new exclusive weapon ONLY using dedicated Tesla’s weapon shards, universal weapon shards can only be used to upgrade the level of the weapon after activation.
Check out more about Tesla’s Exclusive Weapon
Totally available:
- 1 Epic Chest Alliance
- 30 Tesla Shards
- 4 Skill Medal Lucky Chest
- 4 Legendary Resource Choice Chest
- 70 Tesla Exclusive Weapon Shard
- 16 Epic Resource Choice Chest
- 7k Skill medals
Season Quests
The Quests section (icon above Heroes button) gets enhanced with newly added season main and secondary Tasks.
This addition is quite important because the main rewards are mutant crystals .
The logic is the same as the daily quest missions you are used to since the beginning of the game.
Below an example of current tasks:
Season 1 Rewards
Two types of rewards will be distributed at the end of Season 1:
- Alliance Rewards
- Warzone Rewards
Alliance Rewards
There are 4 Alliance Rewards tiers:
- Gold
- Purple
- Blue
- Green
The conditions to be able to achieve a tier depends on the final status of Influence Points at the end of week 7. Only one tier reward is rewarded for each Alliance.
Gold Alliance Rewards
Requirements:
- Alliance Influence Rank N.1
- Own 4 Level 6 Cities
Purple Alliance Rewards
Requirements:
- Alliance Influence Exceeds 8.000.000
- Own 3 Level 6 Cities
Blue Alliance Rewards
Requirements:
- Alliance Influence Exceeds 4.000.000
Green Alliance Rewards
Requirements:
- Alliance Influence Exceeds 1.000.000
Warzone Influence Rewards
Based on your Alliance ranking of Influence points inside your own Warzone there are additional rewards as shown below and you will receive them via mail.
Season Merit Medals
Season merit medals that are given with the Season Rewards stay in your inventory even after Season 1 end and you can use them at Season 2 end. Also the season store will stay always available, so no rush in using the medals
Season 1: The Crimson Plague timeline
Season 1 is accessible clicking on the Season 1 Event icon right above the duel VS icon.
It is composed by the following elements, some of them will appear later on:
- Main Timeline
- Week 1 to Week 8
- Season Events (a short list of them available in week 1, each week more will appear)
- Purge Action
- Purge the Polluted Area
- Genetic Recombination
- City Clash S1
- Crimson Legion
- Passes
- Weekly Pass
- Season Battle Pass
- Exclusive Weapon Battle Pass
Clicking on the main Season: 1 banner allows you to access the structure of this season.
Specifically you will see the season be divided in 8 weeks. Clicking on the corresponding Week button, you will be able to see each week’s missions (check following sections for each week details).
Additionally, season events are visible in this section, some of them will become active when the corresponding mission in the corresponding week is unlocked. Other have their own activation timer.
Goals
Clicking on Goals you will find both individual and alliance missions to respectively earn rewards for:
- Increasing your Virus Resistance
- Alliance capturing Military Strongholds
Can we add a spot to the top of the page indicating recent changes and last updates?
Thanks, that’s a good idea, but a lot of work considering how many updates I do daily. I will try to do it 🙂
do you have any information pertaining to the hall and what the professions are. Would love to know what I am suppose to be picking and why and anything else pertaining to it.
This update for the game.. Is total BS. Money making scheme… Basically it resets all people’s hard work. Destroys everything ppl have spent their money on. It basically highjacks your normal game for more than a month.
It’s a shame. I liked this game.
Really? Can you share the resets that happen at the end of the event? I have upgraded my hero powers with the tank/missile/aircraft base. I have also increased my training speedup and more through profession skill points. Won’t these stay at the end of the event?
In the survey that was published yesterday devs are asking if people want to keep the tank/missile/aircraft powerup bases, so maybe something will change. As for now I know that season buildings will be removed, season skills (the ones on the right in your profession career with green background) will be reset and you will get back the skill points. Map should reset, as it would not make sense to have strongholds and cities as they are now (but it was not explicitly said by devs/staff).
Hello, Any information about professional hall yet ? we just started the season on our server and we would like advises on that part. Thanks and great job !!
Hi, thank you very much. I am still working on that part, I might start posting something about it in the next couple of days.
I came to this site for this information as well, would love more information and better understanding to the professional hall and all that pertains to it.
Who ever the creator is of this, you good sir/Lady need to get good Samaritan of the year award fock me this is EPIC!
🤣 Thanks, I am happy you like it.
Being stacked up with virus, will that help against crimson army waves when they attack our cities/strongholds?
I don’t think it helps, I found no rules about it.
Ich hab eine Frage zu den Kimberly-Waffensplittern.
Leider habe ich verpasst den Pass zu kaufen. Gibt es noch eine andere Möglichkeit an die Splitter zu kommen oder hab ich das nun für alle Zeiten versäumt? Das wäre ja reichlich ärgerlich.
I think it will come again as pack in the future, but I haven’t seen it yet
Bro, this guide and overview is craz. Thank you for all of this.
Thanks, you are welcome! I will add many more guides, this is just the beginning 🙂
Muito bom ❤️❤️
Can you expand more on influence, Capitol war, and warzone king? I’m trying to understand more about the ultimate goal of influence in relation to the post on the official discord. Thank you for your hard work!
Thanks, I will as soon as I have enough information.
Set you a few coffees for the trouble, friend!
Thank you very much 🙂
I’m not sure if the guide says anything about this, but does the alliance that holds the capital at time of reset for the new season stay in power? Also, this guide is great!
Yes, the alliance that holds capitol at season 1 start will hold it for 28 days until the city clash event unlocks the capitol to be conquered again
The amount of work that went into this is noticed and appreciated!! This looks like a wild update.
Thanks, it is a lot of work to keep up… and all this was just in 1 week out of 8 week missions/events
How do you use the genetic fragment
It is explained here: Genetic Recombination
Could you give some insight on how weapons shards for kimberly drop of you do not buy the pass?
For now I only saw Kimberly’s weapon specific shards in Season Battle Pass and in one of those deals that show up when you start the game specific for Kimberly. But you can use also universal weapon shards that can be found at least in duel VS chests
It seems that you can use universal weapon shards to level up exclusive weapons but you can’t use those shards to Activate the weapons. So I think the only way for now it to buy those passes that include Kimberly’s weapon specific shards
No me queda claro cómo inicia esta temporada en cuanto al avance que llevas, tus héroes, armas, tropas y avance general que has hecho y que te ha costado tiempo y dinero. Ojalá pudieras ampliar en ese tema.
Saludos
[ADMIN Translate]: It is not clear to me how this season begins in terms of the progress you have made, your heroes, weapons, troops and general progress that you have made and that has cost you time and money. I wish you could expand on that topic.
All the things you bought are still there and will be there. People complain because now there is need to have Virus Resistance to do things so it is not enough to be powerful. But remember that this season will end after 8 weeks and things will change. So basically you don’t lose anything, you just have opportunity to do things if you get Virus Resistance high.
This maybe a silly question but during Crimson Plague is there still alliance duel or do we get a break from that at least lol?
There is going to be Duel VS, and so many other things, check the other articles with the event, especially week 4 in which war across warzones start.
Erstmal vielen Dank für deine tolle Arbeit.
Für mich wäre interessant,ob es eine zweite Saison gibt.
There is talks about season 2, as developers asked for which SSR Hero we would like the UR promotion, but nothing more was said.
Wie kann man eigentlich mehr als 10.000 Resistenz erreichen? Denn ab Lvl58 haben die Elite ebenfalls mehr als 10.000 Viruslast
You can only reach 10.250 if you also buy the weekly pass. You can’t go over it, and there are doom elites with 10.500 Virus resistance.
What happens if a member leaves an alliance during season 1? I have heard some say you lose your season buildings?
Nothing happens. Season buildings remain.
Do the tanks around captured strongholds have any significance? Capture time or anything?
They are there to protect the strongholds. If you want to capture a stronghold you first have to kill all of them, while you do so the owner of that stronghold gets notified of those attacks, given that alliance time to send reinforcements
At what server age does Crimson Plague begin?
There is no rule on that yet… In 10 days server 298 will have it. Devs are deciding these timelines now as they are receiving feedback on how season 1 is appreciated.
Can you remark on what happens at the end of settlement/week 8? We’re going into our final Saturday in week 7 and I’d like to prepare accordingly for after.
Week 8 is just going to be a settlement week. Capture of Strongholds/Cities will freeze. Check more about it here: https://www.lastwartutorial.com/season-1-week-8/#end-of-season-settlement-period
Yes, but AFTER that. Are we going back to the before map and/or is it known what happens between seasons yet. You seem to be at least a week ahead of my server right now with your info.
I will provide detailed information here once week 8 ends.
что останется в рюкзаке после обнуления и наступления первого сезона?
Check out here what happens at the end of Season 1: https://www.lastwartutorial.com/season-1-week-8/#end-of-season-settlement-period
Hi Cristian
Amazing work so far.
Any post regarding the new builder mode released today in some servers? No idea if it was available before on the first servers.
Hi, I don’t have any account in which that mode was published so I don’t have info about this, but I will see if I can find something and share it 🙂
Oui, super travail c’est excellent…!!!
Et de même cette capacité a devenir alliance constructrice semble bien pour une petite alliance mais c’est très difficile de savoir quoi faire pour faire au mieux….rien n’est précisé dans le jeu quand au déroulement…ou succinct et après première construction, c’est opaque!
I hope I will be able to add more info about the builder mode soon.