ATTENTION: This feature was completely changed since last time, the guide is not yet updated with the new Winter Storm Battlefield.
In the icy winter, the red and blue armies clashed in the suburbs. After a day of intense battle, both sides are determined to fight to the end. We need to support the battlefield now, wipe out the enemy, and protect your troops!
Contents
Setup
The event will start on Wednesdays, four weeks after the server opens, with matched battles taking place every Sunday (subject to change during the testing phase of the event.)
You can play as many times as you want during the matchmaking period, but rewards are limited to 3 for wins and 3 for losses.
Event Overview
- Both alliances are set up in the spawn area, and bases cannot be moved from there
Spawn area: - Once you’re on the battlefield, taking over Artillery Site and MG Site lets you kill Enemy Forces. If either side’s Infantry and Armored Forces are all gone, that’s a loss.
- If time runs out on the battlefield, the side with fewer Forces left loses.
- The Missile Site in the middle of the field opens up now and then. It’s got massive firepower but works for a limited time. Taking it is crucial to winning.
- When you enter the battlefield, your highest-level units automatically fill the separate Drill Ground. They won’t show up in your base’s Drill Ground and won’t leave the battlefield after the fight.
- In battle, your units won’t die. After the fight, all seriously injured units will automatically heal for free.
Event Stages
- Selecting Participants
Commanders with bases level 15 and above can participate in this event, and multiple matching time slots are available on the battle day. - Matchmaking:
Commanders with bases level 15 and up can join, with several time slots available for matching on battle day. - Entering the Battlefield:
When all 10 matched commanders confirm they’ll join, everyone automatically enters the battlefield. - Battle Stage
Prep Stage: Participants are split into red or blue teams, starting in a safe zone, and you can’t move your base here.
Battle time: You can take over MG and Artillery sites, which lets you take out Enemy Forces.
Missile Site opening: The Missile Site opens up now and then, and taking it lets you efficiently take out Enemy Forces.
Heal Your Forces: You can heal the Forces critically injured on the battlefield, enabling them to fight again.
Kill Enemy Forces: You can deliver a final blow to critically injured
Medical Drops: Periodically during combat, medical packs are dropped for defeated Forces, reviving them to rejoin the fight Speed Boost. Your marching speed and the speed at which your troops return to your base after defeat are both enhanced on the battlefield. - Battle End:
When the number of surviving Infantry and Armored Forces on one side reaches 0 first, the battle ends, and the other side wins. When the battle time ends, the side with fewer surviving Forces loses. If the number of surviving Forces is the same, it is a draw.
Special Rules
- In the battle, commanders will not be able to move their bases.
- When you enter the battlefield, your highest-level units automatically fill the separate Drill Ground. They won’t show up in your base’s Drill Ground and won’t leave the battlefield after the fight.
- In battle, your units won’t die. After the fight, all seriously injured units will automatically heal for free.
- All boosts from tech, VIP, base skins, titles, decorations, and drones work in battle.
- Rallies are disabled on this battlefield, but you can continuously march.
- On this battlefield, each commander can garrison multiple troops in a single building.
Structures and Map
Here are all the details regarding the structures you can capture during the battle.
Missile Station
Te Missile Site in the middle of the battlefield opens up after 2 minutes of play.
It’s got massive firepower, so you have to take it to win.
MG Site
Take the MG Site to wipe out the Enemy Forces.
Both sides have a MG site, one in the lower left, and the other in the upper right corner
Artillery Site
Take the Artillery Site to wipe out the Enemy Forces.
Both sides have a Artillery site, one in the upper left, and the other in the lower right corner
Infantry Forces
Infantry Forces fight but if you lose them all the game is over. There is a banner with current infantry forces and armored forces still in play.
Armored Forces
Critically injured troops can be healed by our commanders, allowing them to re-engage in battle.
You can finalize severely injured enemy Forces, making them permanently out of action.
Rewards
After winning you will receive the following rewards, obtainable 3 times per event:
If you lose you can earn the following rewards, available up to 3 times per event:
The Battle
The goal of the battle is to kill the other’s team infantry and armored forces.
To do such thing you will use Artillery Site, MG Site and the Missile Site.
The Battle will last 5 minutes and the team with the most amount of soldiers left will win.
Real time score update
At the top of the screen you will always see the real time score of the match.
It is expressed in how many soldiers you have left. Once a team reaches 0 soldiers that team is defeated.
The amount of soldiers can increase if the injured soldiers are healed.
Game plays
Winter storm battlefield and desert storm battlefield are a bit difficult to understand only through rules, so below some gameplays that show you the mini-game in action