In this article all missions of week 3 will be explained.
The base guide for Season 1 – The Crimson Plague can be found at this link.
The most important rules about the War in Season 1 are here: Season 1 – Ultimate War Rules Guide
For each week’s missions and events a separate guide is available to keep these guides mobile friendly:
- Season 1 – Week 1
- Season 1 – Week 2
- Season 1 – Week 3
- Season 1 – Week 4
- Season 1 – Week 5
- Season 1 – Week 6
- Season 1 – Week 7
- Season 1 – Week 8 – Check out here what happens at the end of the season!
- Season 1 – Celebration
2 additional guides are also available:
Contents
Week 3
There are 4 missions in the third week, they unlock at different times.
All missions share the fact that they have:
- a reward chest goal, that is an activity performed by the whole warzone to accumulate points to unlock the reward chest
- a mission goal that is the expected outcome and progression in the game (some of them are paired with a season event of the season as described in this link )
Week3-01: Troop Type Boost
This mission will start day 1 of Week3.
Both reward chest and mission goals are immediately available.
Mission goal
Unlock the Training Bases for the 3 Troop Types (season specific).
You will be able to build and upgrade the Military Bases: Tank Base, Missile Vehicle Base, Air Force Base
They will disappear on season expiration.
To upgrade them you will need both immune proteins and mutant crystals .
These buildings can be upgraded up to level 30, regardless of your HQ level.
Each level upgrade will increase the corresponding hero type’s HP, Attack and defense by 1%.
Immune proteins and mutant crystals requirements:
Level to upgrade to | Immune Proteins | Mutant Crystals | Buffs % |
---|---|---|---|
1 | 4.2k | 4.2k | 1% |
2 | 15.6k | 7.8k | 2% |
Reward chest goal
All warzones work together to donate mutant crystals.
Week3-02: Warzone Expedition
This mission will start day 2 of Week3. The main event lasts 34 days.
Both reward chest and mission goals are immediately available.
Mission goal
Head to other Warzones, build Alliance outposts, and conquer new territories.
ATTENTION: With this event at day 6 of Week 3 the Wardays start and every Saturday it will be possible to attack bases of commanders in other Warzones, so prepare shields!!!!
Rules:
- After the event starts R4/R5 can place an “Alliance Outposts” in other Warzones
- Once placed, Commanders can teleport there, starting from the outpost to capture other Military Strongholds within range.
- Outposts gradually open over time. Each Alliance can have a maximum of 4.
- Please note, once placed, outposts cannot be retracted.
- During non-war days (Monday to Friday, Sunday):
- you can be attacked (and attack) by other commanders from different Warzones when you (they) are on the Contaminated Land
- During war days (Saturdays):
- you can also attack bases of commanders in other Warzones
- The outposts do not need to be connected to what is going to be attacked
- You can capture any level of city on other warzone, you just need to be connected through a Military Stronghold, so no need to capture level 1 city to capture a level 2 city.
- When Outposts are placed they have a protection status, so they cannot be attacked until they are build, the more reinforcement they put in place the faster the construction
- Once an outpost is build it can be attacked with single attacks, no rallies. It is possible to rebuild destroyed outposts.
- Cities:
- Once your alliance has occupied strongholds that are connected to the cities, you can declare war.
- Before the Warzone Declaration Event (3rd day of week 4) starts:
- Each alliance can declare war twice a day.
- After the Warzone Declaration Event (3rd day of week 4) starts:
- War can only be declared on declaration days (Thursday and Saturday), and each alliance can declare war twice a day.
- Before the Warzone Declaration Event (3rd day of week 4) starts:
- Once your alliance has occupied strongholds that are connected to the cities, you can declare war.
This is the timeline of the event:
As the event starts (2nd day of week 3) you can immediately place an Alliance Outpost in range with Military Strongholds below Level 2 in other Warzones
Outposts timing:
- 1st: 2nd day of week 3
- 2nd: 1st day of week 4
- 3rd: 1st day of week 5
- 4th: 1st day of week 6
Invasion from other servers
Once the event starts you are able to invade other servers, but also the other servers can invade you, you can see them:
- in an announcement on the top of the display when they invade
- on the map where they placed the outpost
When an outpost is placed, the alliance can reinforce it to make it build fast.
While under construction you cannot attack the outpost. Once it is built it can be attacked and destroyed by anyone.
Attack the outpost
You can attack an outpost once its protection status is expired, but you can do only single attack, no rally. The report of the attack is found in the Season section of the mail.
It is possible to reinforce the outpost to avoid its destruction
Invade other servers
Once an outpost has been placed on another server it is possible to teleport there accessing the Warzone Expedition menu in the Season 1 event page, from there you can click on the GO button of the first outpost.
You can also invade other server going on the Season 1 menu -> Grouping and than clicking on the go button, but you will be able to capture strongholds and cities only on servers on which you put an outpost.
Ranking Reward
This event has also a Ranking for kills done on other Warzones:
Rewards:
Reward chest goal
All warzones work together to Capture 10 Level 4 Cities in total
Week3-03: City Unlock (Level 5)
This mission will start day 2 of Week3.
The reward chest goal is immediately available, the mission goal is delayed by 3 days
Mission goal
The structure of this mission is similar to the others about City unlocks, with the difference that now the capture of the 10 Military Strongholds is used for the reward chest goal and this will be available right away at this mission start, while the main goal of the mission is to capture Level 5 cities, and this part is delayed by X days. See this guide for more info about the event City Clash S1 explained here.
Reward chest goal
All warzones work together to Capture 10 Military Strongholds
Week3-03: City Unlock (Level 6)
This mission will start day 4 of Week3.
The reward chest goal is immediately available, the mission goal is delayed by 3 days
Mission goal
The structure of this mission is similar to the others about City unlocks, with the difference that now the capture of the 10 Military Strongholds is used for the reward chest goal and this will be available right away at this mission start, while the main goal of the mission is to capture Level 6 cities, and this part is delayed by X days. See this guide for more info about the event City Clash S1 explained here.
Reward chest goal
All warzones work together to Capture 10 Military Strongholds
Additional event: DVA’s Exclusive Weapon
Starting from day 4 of week 3, a new exclusive weapon will be available for DVA.
Prerequisites to activate:
- DVA must have 5 ⭐️
Even if you can activate the new weapon whenever you want (so you have all the time to bring her to 5 ⭐️ ), DVA’s Exclusive Weapon Battle pass , that gives a huge amount of items needed for the activation, will be available only for 7 days.
To activate the exclusive weapon you have to use the following items:
- 50 DVA’s Exclusive Weapon shards
After activation you can also use the following items to level up the weapon
- Universal Exclusive Weapon shards
You can find 70 DVA’s Exclusive Weapon shards in the DVA’s Exclusive Weapon Battle pass , enough to activate the weapon and to bring it to level 2.
You can find some Universal Exclusive Weapon shards in rewards chests in duel VS, in the event “Black Market” that is part of Season 1: Celebration and in some Season 2 activities. With Season 2 additional DVA’s Exclusive Weapon shards arrive through S2 Weapons of Legends.
Exclusive weapon details
- Levels: up to 30 (it will be very expensive in terms of items to bring it up to level 30)
- Boosts: Hero HP, Attack and Defense. All-Damage resistance.
- Additional boots: Increases DVA’s skills max level
Ciao, se si abbandona una città va in protezione oppure è subito disponibile ad essere conquistata?
Se abbandoni città non va in protezione, e per di più tu stesso che l’hai abbandonata non puoi riprenderla per almeno 5 giorni, mentre le altre alleanze si. Se un avversario la cattura allora va in protezione.
Hi, is it possible to destroy a player’s base from another server so that their garrison from the outpost disappears?
Yes, burning a player’s base will relocate the base and so remove the garrison from the outpost. But you cannot attack player’s bases unless they are on mud area or during Saturday war day.
Sorry, can’t attack players base during Saturday war day? What if VS opponent. And how can i understand that this territory is “mud”?
Sorry maybe I didn’t explain it well, let me rephrase:
– Yes, burning a player’s base will relocate the base and so remove the garrison from the outpost. Actually being relocated will remove garrison in general, for example also when someone is reinforcing cannons or capitol during server wars, or if you are reinforcing another player’s base
In Season 1 it is possible to attack players if:
– they are in the mud area at any time, no limitations: mud area is the slightly darker territory around the cities and strongholds and also the huge area around the capitol.
– day 6 of duel VS is as usual war day and during that day in Season 1 you can attack anyone in your warzone and any other warzone you can teleport to: so the warzones of the Season 1 grouping (8 warzones in total, including yours) and the warzone of your current duel VS opponent and also the warzone of the Server War if there is one in that Saturday.
I’m from server #763, and for us (#677-770), Season 1 will start soon. As the leader of one of the alliances, I’m trying to understand how other cities are captured. I saw a video on YouTube where an alliance (2) attacked a village on another server (1). So, R5/4 set up an outpost, and players from (2) send a garrison—can they return to their home server (2) while it’s being built or not? During the battle, one player sent a single unit to capture the village (can players from that server (1) attack village to remove (2)?). Around the outpost, there was a square area, and (2) were inside it. Why? Are they only invulnerable within that area?
I will ask more questions if you don’t mind, need to understand how it works. Thanks for helping.
Lots of questions 🙂 … So Season 1 has a lot of rules and they also depend on the timing of when the events come out. I tried to write them down here in a structured way: https://www.lastwartutorial.com/ultimate-war-rules-guide-for-season-1/ , let me know if this article answers your questions.
How many times can an Outpost be rebuilt ?
As far as I know there is no limit. But there is a cooldown before you can rebuild it (it should be 48 hours) after it has been destroyed.