Season 2 – Week 1 – Missions and events: Cold Wave Alert, High-heat Furnace, Alliance Furnace, Titanium Alloy Factories, City Unlocks, Murphy Exclusive Weapon

In this article all missions of Season 2 week 1 will be explained.





🧊 Season 2 – Polar Storm guides are divided into more articles to keep these guides mobile friendly:

Contents

Week 1

There are 6 missions in the first week, they unlock at different times.

All missions share the fact that they have:

  • a reward chest goal, that is an activity performed by the whole warzone to accumulate points to unlock the reward chest. Once this goal is completed the mission goal is unlocked (unless specified otherwise)
  • a mission goal that is the expected outcome and progression in the game (some of them are paired with a season event of the season)

Week1-01: Cold Wave Alert (Min Temp: -20 °C )

This mission will start day 1 of Week1 and it will last for 7 days
Both reward chest and mission goals are immediately available.

Mission goal

Cold waves are coming, prepare for them heating your base.

During the Blizzard, server-wide temperatures will drop rapidly. Keep your base warm to avoid freezing.

Complete tasks during the event to earn rewards. Unclaimed rewards will be sent by mail after the blizzard ends.

  • Keep the High-heat Furnace running for 600 seconds
  • Keep the High-heat Furnace overdrive running for 600 seconds
  • Donate coal to the Alliance Furnace 1 time
  • Help your allies increase temperature 3 times

Blizzard warning

The Blizzard warning in this event detail page will tell you what temperature will be reached, so that you can prepare for it.

The Blizzard in action

The first Blizzard level 1 (-15 °C) will hit your warzone 7 hours after the Season 2 starts.

To fight this temperature drop you can:

  • Enable your Furnace and possibly set it to overdrive mode
  • Help to build Alliance Furnace and donate coal to make it heat
  • Allies can help each other sending Recon Planes to heat allies (+2 °C each hit)
  • Allies can remove ice from other ally bases

You will see on the upper left corner of your screen the alert of the Blizzard approacing

Once a Blizzard starts it will last for hours, in this case the images below refer to Blizzard level 2, it will last 3 hours.

You can check how your warzone is doing and also your alliance. Accessing the Warm Up tab you can immediately see which of your allies have a low temperature so to help them quickly.

The effect of the Blizzard is to make it even more difficult to have a higher temperature on your base, so forcing you to face the issues of a low temperature and all its debuffs as described in the Temperature article.

The temperature of the area will go down by the amount of degrees the Blizzard brings, so for example this is the situation before on the left, and after on the right of the same area of the map.

Furthermore, in the temperature monitor you will see listed the effect of the Blizzard

In the video below you can see the Blizzard and its effect

Blizzard Levels

LevelTemperature dropDuration
1-10 °C
2-15 °C
3-20 °C
4-25 °C
5-30 °C
6
7-45 °C
8-50 °C

Rewards for goals

There are both alliance and individual rewards for this event.

Reward chest goal

All warzones work together to kill a total of 800 Doom Elite in all Warzones

Week1-02: High-heat Furnace

This mission will start day 1 of Week1.
Both reward chest and mission goals are immediately available.

Mission goal

The main goal is to unlock the High-heat Furnace.

Read more about the High-heat furnace and how to upgrade it

Reward chest goal

All warzones work together to donate iron (similar to Alliance Tech donations) for a total amount of 3000000

Based on the amount donated by each player there is an individual donation ranking with rewards

Week1-03: Unlock Titanium Alloy Factory

This mission will start day 1 of Week1.
Both reward chest and mission goals are immediately available.

Mission goal

The mission goal is to unlock and level up Titanium Alloy Factory.

Multiple Titanium Alloy Factories are available. To unlock them level up the previous Titanium Alloy Factory (they are named Titanium Alloy Factory 1 / 2 / 3 / 4 / 5). To level them up you need coal, so refer to the article about the new resources in season 2 to know how to retrieve them.

Reward chest goal

All warzones work together to donate iron (similar to Alliance Tech donations) for a total amount of 3000000

Based on the amount donated by each player there is an individual donation ranking with rewards

Week1-04: Alliance Furnace

This mission will start day 1 of Week1.
Both reward chest and mission goals are immediately available.

Mission goal

The mission goal is to build (repair) the Alliance Furnace.

To achieve that goal go to Alliance button -> Alliance Furnace -> click on the coordinates to locate the Alliance Furnace in map. Send your squad to repair the Alliance Furnace, similarly to how in Season 1 you repair an outpost.

Learn more about Alliance Furnace.

Reward chest goal

All warzones work together to donate coal (similar to Alliance Tech donations) for a total amount of: 5000000

Based on the amount donated by each player there is an individual donation ranking with rewards

Week1-05: City Unlocks Village (Level 1)

This mission will start day 3 of Week1.
The reward chest goal is immediately available, the mission goal is delayed by 12 hours.

Mission goal

The main goal of the mission is to capture Level 1 cities, it is delayed by 12 hours, and will start in correspondence with the Season 2 week event called City Clash S2 explained here.

Reward chest goal

All warzones work together to Capture 80 Dig Sites in total

Week1-06: City Unlocks Town (Level 2)

This mission will start day 6 of Week1.
The reward chest goal is immediately available, the mission goal is delayed by 12 hours.

Mission goal

The main goal of the mission is to capture Level 2 cities, it is delayed by 12 hours.

Reward chest goal

All warzones work together to Capture 80 Dig Sites in total

Additional event: Murphy’s Exclusive Weapon

Starting from day 4 of week 1, a new weapon exclusive will be available for Murphy

Prerequisites to activate:

  • Murphy must have 5 ⭐️

Even if you can activate the new weapon whenever you want (so you have all the time to bring him to 5 ⭐️ ) Murphy’s Exclusive Weapon Battle Pass, that gives a huge amount of items needed for the activation, will be available only until day 3 of week 2.

To activate the weapon you have to use the following items:

  • 50 Murphy’s Exclusive Weapon shards murphy exclusive weapon shard

After activation you can also use the following items to level up the weapon

  • Universal Exclusive Weapon shards universal exclusive weapon shard

You can find 70 Murphy’s Exclusive Weapon shards murphy exclusive weapon shard in the Murphy’s Exclusive Weapon Battle Pass, enough to activate the weapon and to bring it to level 2.

You can find some Universal Exclusive Weapon shards universal exclusive weapon shard in rewards chests in duel VS.

Murphy’s Exclusive weapon details

  • Levels: up to 30 (it will be very expensive in terms of items to bring it up to level 30)
  • Boosts: Hero HP, Attack and Defense. All-Damage resistance.
  • Additional boots: Increases Murphy’s skills max level to 40

Preview of weapon attributes

Preview of Weapon Skills

Purge Action

This mission will start day 1 of Week1 and lasts 7 days in total.

After the event starts, the time commanders first killed the highest level Zombie in the new season is recorded and ranked.

The higher the level of the Zombie killed by the commander, the higher the ranking. When the level of the Zombie killed is the same, the commander who kills faster ranks higher. Rewards are based on the commander’s ranking at the time of event settlement, the higher the ranking, the better the rewards.

During the event, settlements are made daily, and ranking rewards are delivered via mail.

Purge the Polluted Area

This mission will start day 1 of Week1 and lasts 13 days in total.

After the event starts, the time consumed by the Alliance to capture the Dig Sites is recorded and ranked.

The higher the level of the Dig Site captured by the Alliance, the higher the ranking. When the level of the Dig Site captured is the same, the Alliance that captures faster ranks higher.

During the event, settlements are made daily. Rewards are based on the Alliance’s ranking at the time of event settlement, the higher the ranking, the better the rewards. Ranking rewards are delivered via mail.

City Clash S2

With this event the capture of cities starts.

This event is structured to last until all city levels unlock.
Each time a new level needs to be unlocked there will be a countdown for it on this event page.

The event starts day 3 at 12:00 p.m. server time.

Rules:

  1. After Alliance Dig Sites and City connection, Alliance R5/R4 can declare war on Cities.
  2. After the declartion, Cities can be captured. Only one City can be targeted by each Alliance at a time
  3. Without Sites or Cities, an Alliance must first capture a level 1 Dig Site. Connected territories allow further declarations.
  4. Troops will be affected by toxins during sieges. Please increase troop Virus Resistance to reduce impact.
  5. Siege battles are risky, with a portion of units dying directly. The specific ratio is detailed on Cities.
  6. There will be first-time City capture rewards for participants. Alliance members will also receive City rewards. Alliances receive Loot chests as well, distributed by R5 or Butler.
  7. After capturing a City, all Alliance members get buffs. The City enters a protected state for a period, during which it can’t be declared war upon by others.
  8. When a city is captured by another Alliance, it also enters a protection period (~ 6 days). Abandoning a city does not reset the protection countdown
  9. After declaring war on a city you’ve abandoned, there’s a waiting period (~ 5 days)

City Level unlock timing:

  • Level 1: week 1 day 3 + 12 hours
  • Level 2: week 1 day 6 + 12 hours
  • Level 3: week 2 day 3 + 12 hours
  • Level 4: week 2 day 6 + 12 hours
  • Level 5: week 3 day 3 + 12 hours
  • Level 6: week 3 day 6 + 12 hours
  • Level 7: week 4 day 7 + 12 hours

ATTENTION: heat details about the images below might change as some game updates were issued with change of those values.

16 Comments

  1. AnJen

    Are you limited on the number of dig sites? I saw that you can only have up to 6 cities/towns/villages.

    • cristian

      Yes, max 6 digs sites, regardless of how many cities you own.

      • AnJen

        Follow up question, can you caputre dig sites every day or do they follow the same rules at the cities, can only capture Day 3+12 hours and Day 6+12 hours, and do they have to be contiguous to the cities?

        • cristian

          Right now you can capture 2 dig sites and declare war on 2 cities every day. Cities are now limited only to level that unlocked (in this exact moment up to level 2). You can capture any dig site or city that is adjacent to territories you already have, and consider that territories are considered to be adjacent even if they just touch by the corner.

      • BurnBaldawi

        Cities will be available to capture on wednesdays and saturdays, right?

  2. Lanfear

    Hi, thanks for all these informations. Do you know if swapping exp between two heroes (with exp tickets swaps) will be available again in this new season ?

  3. kiki

    Hi! I was wondering if you had any info on what “mitigation” is regarding murphy’s exclusive weapon skills?

    • cristian

      Hi, the info I have is this: Mitigation: Reduces the damage received from the next auto-attack, disappears after one auto-attac, and can stack up to 3 times

  4. Anonymous

    no more cross zone city war declaration on season 2?

  5. WulfMichaelson

    Level 8 Blizzard is -50 degrees.
    Maybe add to the table how long the Blizzards last at each level? Is that consistent?

    • cristian

      Hi, thanks. I wanted to add duration but I missed many blizzards start so I don’t actually know the duration of each level.

  6. Blue

    If the furnace is very far from the places you captured how do u move it closer. The relocation spot available is in a random place and useless

    • cristian

      The relocation spot is positioned by your R4/5. So you can place it wherever you want (except capitol mud area). The only issue is that if you position the relocation spot you must first completely build it before being able to move it again

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