Season 4 will start with a 2 week pre-season.
The Season 4 icon will appear just below the Duel VS icon on the right side of your screen.
The countdown will indicate when your server will enter the actual Season 4. You will notice that the countdown might not align with the server reset as every server can be scheduled at a different time. Usually once the countdown hits 0 it takes 10 to 30 minutes for Season 3 events to start.
All the videos in these guides can also be found on @LastWarTutorial Youtube Channel.
Or go directly to the dedicated LWT Season 4 Youtube playlist

🌸 Season 4 – Evernight Isleguides are divided into more articles to keep these guides mobile friendly:
- Season 4 – Main Overview
- Weeks guides: Week 1 , Week 2, Week 3 , Week 4, Week 5, Week 6, Week 7, Week 8
- Season 4 – Game modes
- Season 4 – The Ultimate Strategy Guide
- Season 4 Professions
- Season 4 Tactics Card
Contents
- The Story
- Start of Season 4
- Season 4 Video Preview
- Season 4 – Evernight Isle Timeline
- In game manual – Rules
- Season 4 Cheat Sheet
- Important things to know
- Official Season 4 Event Calendar
- New Basic Resources – Stone and Quartz
- The World and the Map
- Game Modes
- Copper War
- Doom Walkers / Wandering Oni Legion
- Heroes and weapons
- Maneki-neko
- Sushi Restaurants
- Professions
- Tactics Cards
- Season 4 Goals
- Magatama Shop
- Season Passes
- Season 4 Quests
- Season 4 Alliance Milestones
- Season 4 Rewards
- Season 4 Store
The Story
Teaser
🌸 The once-beautiful “Sakura Isle” was a secret paradise in people’s hearts — blooming cherry blossoms, towering volcanoes, distinct seasons, peaceful and serene. Now, it has been completely swallowed by darkness.
☁️ Thick clouds loom overhead, power has failed, and the entire area is shrouded in dense fog and eerie silence.
🌑Meanwhile, a mysterious virus is spreading across the island. Legends speak of an ancient “Oni General” who seems to have awakened along with it.
❗Rumors say:
- Strange tanuki parade floats have appeared in the streets under the dark sky;
- Islanders have fallen into an eerie silence — the once-bustling hot spring town is now completely deserted;
- Everyone is searching for clues about the “Light”… Are you ready to be the first to ignite the dawn?






This is the mail you will receive on your account when Season 4 is about to start.


The mission
Sakura Isle is a beautiful island lying quietly in the Eastern Ocean.
Legend has it that this land was once shroud in clouds all year round, and when night fell, the Oni General would appear, leading a horde of demons. They paraded through the streets in eerie Wandering Oniwagon, moving in ghostly processions. A miasma of death hung heavy over the land. Any passerby who strayed into their path would be swiftly attacked and instantly reduced to dust. Grotesque in form, these Oni bore twisted horns, hooked claws, and razor-sharp fangs. Some even sprouted tails and wings, as if they had crawled forth from the depths of darkness itself.
Until one day, the ancestors of the Samurai clan’s Koubutai and the Ninja clan’s Kage no Sato joined forces. After a grueling battle, they slew Oni General—and only then did Sakura Isle see the light once more. Cherry blossoms bloom, volcanoes rise tall, and people live and cultivate their land amidst the changing seasons, with tranquil years and favorable weather.
However, peace was not meant to last. The remnants of the Doom Legion reawakened the long-sealed power of the oni — an ancient virus known as ONV (Oni Virus). They injected the virus into the popular idol Kageyama Ryjiran, turning her into Subject Zero, granting her the ability to control the infected. But what they didn’t expect was that the ONV would awaken the will of the Oni General. That dark soul refused to be controlled, instead backfiring on Rydran, instantly obliterating the Doom Legion and reclaiming its dominion over Sakura Isle. Under the drive of the ONV, Ryiiran built the Nightfall Device, and darkness once again enveloped the entire island. In the name of her idol persona, she held a concert, quietly spreading the ONV among the crowd.
The virus, active in the darkness, quickly spread, and Sakura Isle soon descended into silence.
Sarah, the hero who once learned ninjutsu at Kage no Sato, gathered a wealth of intelligence for our army. She is the one among us who knows Sakura Isle the best.
Commander, it’s time to go to the battlefield. We can harness electricity to ignite the light, use its radiance to dispel the darkness, and illuminate the entire island. At that time, the oni will have nowhere to hide, and the light will return to Sakura Isle!

Start of Season 4
Season 4 will start with Pre-Season events, you will see a new icon below Duel VS with a 14 days countdown on your server.
You could also see a download icon that tracks the progress of the season package being installed.

Once you click on the download icon or the Season 4 icon for the first time, the download of the new Season 4 resources starts.


Once the download is completed you will receive an email with 100 diamond as reward.

If you are still in a server without Season 4 and through a link you access a server map that already has Season 4 you can click on any building and the game will ask you to download the resource pack. Accept the download to see the new graphics for the servers with Season 4.
Once the Season starts you will receive this additional email:


Season 4 Video Preview
Season 4 start video day 1 week 1 with all the elements of the new season + day 2 Blood Night Descend game play.
Please open the video on Youtube and access the video description section, I created there links to the chapters of the video so that you can view the video in the most effective and fast way, no need to watch it all unless you want to 🙂 .
Season 4 – Evernight Isle Timeline
Season 4 is accessible clicking on the Season 4 Event icon right below the duel VS icon.


Pre-Season
Season 4 has a pre-season of 2 weeks, similar to Season 3.
There is not much to do during these 2 weeks, but the game allows you to get familiar with theme of the new season, and it previews some of the main elements.
First Pre-Season Week
During the first pre-season week the following elements of the menu appear:
- Season 4 main timeline tile
- Season Boost (Pre-Season)
- Season Preview, that only shows a teaser

Season 4 main timeline tile:
This tile allows you to enter the main Season 4 timeline, but currently only a few buttons are available:
- the i that shows you the story (check the mission section)
- grouping: it reveals which warzones you will face during the season
- rules: it shows only the Week 1 in game manual rules of the game
- rewards: preview of the Season 4 rewards

Season Boost (Pre-Season):
This tile reveals the boosts that will be in effect.
When the Season starts the boosts regarding the heroes will be hidden and they will be shown again when the corresponding hero event happens, enabling the actual corresponding boost.


Season Preview:
Clicking on Season Preview tile will give you a teaser of what that event is about. The Season Preview will actually unlock at the beginning of the second week of Pre-season

Second Pre-Season week
During the second pre-season week the main change is that the Season Preview tile becomes available.

For each day of the week, once the goal is met the details are uncovered and you can collect a reward:







Once a daily goal has been completed you can collect some rewards, clicking on the chest icon with the red dot:

In game manual – Rules
For those who want to see the in game manual here we go, you will find such rules explained in the various section of this guide anyway
Week 1







Week 2





Week 3



Week 4


Week 5
None available in game
Season 4 Cheat Sheet
There are many similarities between Season 3 and Season 4, so to make it easier let’s create a comparison for a few topics:
Season 3 | Season 4 | |
![]() | ![]() | The most important resource on which results of Season 4 are based. |
![]() | ![]() | Used to upgrade seasonal buildings |
![]() | ![]() | Used to upgrade seasonal buildings |
Blessing Fountain | Quartz Workshop | Same logic, Quartz Workshop produces Quartz. |
Curse Research Lab | Optoelectronic Lab | They are used to increase resistance to Curse in S3 and Virus in S4 |
Desert Blessing | Magatama Shop | Exchange items for rewards. |
Radar Mission Desert Ruins | Radar Mission Izakaya Bar | Radar mission with game based on luck to win some important rewards |
Desert Artifacts | Maneki-neko | The usual rewards randomly scattered on the map you can find and reclaim |
Sphinx | Sushi Restaurants (Ryotei Restaurant Boss) | There are 10 locations on map that once unlocked provide rewards. |
Purge Action | Purge Action | Exact same event based on killing zombies |
Digging Stronghold Clash | Digging Stronghold Clash | Exact same event based on capturing digging sites |
Spice Wars | Copper Wars | The same concept of war based on the primary season resource |
Important things to know
In this paragraph I will list important things to know, because they differ from previous Seasons or because they were changed in time.
- Alliance resource tiles (those that drop randomly after killing doome elites) will NOT have season resources stone/quarts. Read more about it here
- Maneki-neko, the “supply collection”/”desert artifacts” of Season 4 do NOT share the same location on different warzones.
- A new professional skill was added after 3 weeks of Season 4 start on early servers, check it out here.
- The max consecutive battle rounds when attacking a Wandering Oniwagon (Blood night descend event) with a single squad has been adjusted to 5 rounds
- Copper Wars have a few changes, all the details in Season 4 – The Ultimate Strategy Guide for Season 4
- only 3 secondary buildings on the Alliance Center
- as the weekly rounds of copper war progress, the Alliance Grouping range narrows check it out here
- the spacing between Alliance Centers (Relocation Spot) has been adjusted, now there must be at least 11 tiles between each Alliance Center (calculated on the center and not on the border of the Alliance Center)
- Muse’s Skill has been removed and a new Butler Skill has been added: Tesla Coil
Official Season 4 Event Calendar
Devs released the following official Event Calendar:

Click the following link if you want the high quality version of the image: Event Calendar
New Basic Resources – Stone and Quartz
Additional resources are available now in the game: Stone and Quartz.

Quartz:
Used for constructing and upgrading seasonal buildings.
You can earn Quartz through:
– First Time Level Zombie Kill Rewards
– Using Hero’s Return Recruitment ticket in S4: Legend Returns
– Completing Season Quest missions
– Completing Season 4 Goals
– City first capture reward
– Magatama Shop
– Generated by Quartz Workshop

Stone:
Used for constructing and upgrading seasonal structures
You can earn stone through:
– First Time Level Zombie Kill Rewards
– First Time Level Doom Elite Kill Rewards
– Using Hero’s Return Recruitment ticket in S4: Legend Returns
– Doom Walker First Blood Kill (First DW kill of a day)
– Visitors (in front of the wall of your base)
– Completing Season Quest missions
– Completing Season 4 Goals
– Weekly Pass and Season Battle Pass (biggest boost)
– City/Digging Stronghold first capture reward
The World and the Map
The world changed again, the map is composed by 3 different types of buildings: cities, digging strongholds and trade posts. Additionally we can find the Holy Mountain and the Divine Tree.





At the beginning of the season you and your allies will find yourselves stranded at the edge of the server (but still all together as alliance hive), with no owned city. Cities must be re-conquered, but new rules apply…
Doom elite monsters are transformed into night wolves, and most of the zombies need a high virus resistance to be killed. During Blood Night Descend they become more powerful and the virus resistance to kill them increases.


The New Map
This is how the map looks like:
The map size is the same as Season 3: 13 * 13 squares, each square is 75*75 “pixels” (your base size is 3*3).
But the amount of cities is different: Season 3 had 40 Level 1 cities, Season 4 has only 24.
84 total cities vs 120 of last season, so take that into consideration when planning the season.
Additionally Trade Posts are only up to level 4.
Dig sites and cities are connected through the corners.

[If you created this map please contact me so that I can give you credit here, I found it on official discord]
Click the following link if you want the high quality version of the map above: High quality Map
NEW: More community tools and maps for Season 4 can be found in the Community page, they can help you plan captures and winning strategies
And below the official map released by Last War.
Official Map

Click the following link if you want the high quality version of the maps: Overview Map
Visitors
2 new types of visitors arrive in front of the wall every once in a while (the ones on the left after a few hours, the one on the right once daily), and they gift stone resources . Starting week 2 the visitors on the right will also provide items for the game Ryōtei Restaurant.


Radar Missions – Izakaya Bar
A new type of radar mission arrives with Season 4: Izakaya Bar. It is similar to Season 3 Desert Ruins.
Unfortunately, even if you complete all 7 rounds, there are not Season medals as rewards as there were in Season 3.
An izakaya (居酒屋) (Japanese: [izakaja])[1] is a type of informal Japanese bar that serves alcoholic drinks and snacks. Izakaya are casual places for after-work drinking, similar to a pub, a Spanish tapas bar, or an American saloon or tavern.
wikipedia


In this video you can see how I win all 7 rounds and all the rewards I can collect.
Once you complete all 7 rounds:
- you can collect all the rewards
- you win “The Chosen one” title
- you also earn a Lucky Charm Golden Egg




The game Divine Tree Blessing that unlocks on week 2 allows you to win some rewards, one of which is a Lucky Charm that you can use in Izakaya Bar to enhance the probability of success.

New Buildings
New types of buildings are available during Season 4.
IMPORTANT: Seasonal buildings will disappear at the end of Season 3, so purchase items only if you are aware that they will help you only temporarily in Season 4.
Optoelectronic Lab
The Optoelectronic Lab allows you to enhance your resistance to virus, to defeat Elite zombie and Digging Stronghold protectors. To upgrade it you need Quartz , it can go up to max level 35.
Additionally this building increases your Maximum Brightness, that is the setting L1/2/3/4 you can use in the Lighthouse.


Levels and attributes
The info about levels, resource costs and time can be found in the following Google Docs Spreadsheet: Link to document
Find out more tools for Season 4 in the Community page
Quartz Workshop
Quartz Workshops produce Quartz , they are similar to blessed fountains in Season 3. They can go up to max level 35.
Multiple Quartz Workshops are available. To unlock them level up the previous Quartz Workshop (they are named Quartz Workshop I / II / III / IV / V ). Once a workshop reaches level 15 it unlocks the next workshop to be built.
To level up Quartz workshops up you need Stone , so refer to the article about the new resources in season 4 to know how to retrieve them.


Optimal upgrade strategy
One important thing to note about Quartz Workshops is that all level ups will increment the production by 720/h regardless of the level, while the stone cost to level up a workshop increases with the level.
So to maximize quartz production follow this strategy:
- Build first quartz workshop and upgrade it to level 15
- Build second quartz workshop and upgrade it to level 15
- Build third quartz workshop and upgrade it to level 15
- Build fourth quartz workshop and upgrade it to level 15
- From now on upgrade all workshops by one level to bring them all to same level first. Example: all to level 16, then all to level 17, etc.
If you buy the weekly pass you have an extra quartz workshop since the beginning. The extra quartz workshop differs from the others because once it reaches level 11 it requires you to have quartz workshop II at level 15, so you need to take that into account for upgrade.
Given the special requirement of the extra quartz workshop this is the best strategy:
- Build extra quartz workshop
- Build first workshop
- Upgrade extra and first quartz up to level 10 together, meaning both at level 2, 3, 4, 5 etc. up to level 10
- Upgrade first workshop to level 15
- Build second quartz workshop and upgrade it to level 15
- Build third quartz workshop and upgrade it to level 15
- Build fourth quartz workshop and upgrade it to level 11
- Upgrade extra and fourth quartz up to level 15 together, meaning both at level 11, 12 etc. up to level 15
- From now on upgrade all workshops by one level to bring them all to same level first. Example: all to level 16, then all to level 17, etc.
Here you can see how the quartz workshop requires the Lv 15 Quartz Workshop II to proceed with the upgrade.

Levels and attributes
The info about levels, resource costs and time can be found in the following Google Docs Spreadsheet: Link to document
Find out more tools for Season 4 in the Community page
Lighthouse
The Lighthouse is a seasonal building that is very important during Season 4. You can think of it as being similar to the High heat furnace of Season 2, the difference is that in Season 2 the High heat was providing heat while the Lighthouse in Season 4 provides Light.
The Lighthouse is located right outside your base in front of the Armed Truck. This building needs 4 generators to work at its best and to do so you need to build those generators.






Activation process
The moment you build the Lighthouse if you enter its Control Panel you will see that it needs to be activated, since it uses zombie powered generators to work.


A Lighthouse that has not been activated does not produce power and it cannot provide light.
Clicking on the “Go” button of the Control Panel or clicking on a generator allows to enter the Zombie-powered Generator repair page.
Just click on repair to start the process.


Once a Zombie-powered Generator has been repaired you will need to activate it :
- Go to the map and kill world zombies until the icon in the bottom left with zombie behind bars reaches the right amount
- Go back to the generator and activate it



For each generator that is activated you will receive an Electrician, that will be in charge of that generator.
Electrician are very helpful as they can help in many ways:
- You can bring along an electrician with a squad, he will provide light and therefore lower debuffs caused by the darkness. The light provided by the electrician will allow you also to discover Maneki-neko
- You can send an electrician to one of your alliance members providing them assistance and this will provide profession EXP (once the electrician goes back to base)
- You can activate Maneki-neko and the Divine Tree sending electricians.

When an ally sends an electrician to you, you will see it providing power to your lighthouse.
Additionally there is a small popup that shows on the game HUD


There are 4 Zombie-powered generators and they have the following requirements to be repaired:
- Zombie-powered generators I needs Lighthouse level 1
- Zombie-powered generators II needs Optoelectronic Lab level 3
- Zombie-powered generators III needs Optoelectronic Lab level 10
- Zombie-powered generators IV needs Optoelectronic Lab level 15
Lighting System
The Lighting System consists of 1 Lighthouse and 4 Generators,
which provide power to the Lighthouse.
- Darkness: Darkness is dangerous. Your base suffers negative effects at night, while zombies gain external buffs.
- Lighthouse: Used to store power and provide lighting for the base. Higher levels increase Power Capacity.
- Electrician: Each generator is operated by an assigned [Electrician], who controls the power flow.
- Power: Only power routed to the Lighthouse is stored. Lighting consumes power over time; higher brightness increases consumption.
- Power Assistance: Electricians can be sent to charge allies’ Lighthouses — typically a more efficient choice — or support neutral objectives.
- Illuminate the Path to Battle: Bringing an Electrician on an expedition keeps the squad illuminated, allowing them to ignore night-time buffs for monsters.


Control Panel
Once you enter the Control Panel you can see all the details, specifically:
- On the upper left corners you will see icons of the current buffs, we will see them in the next paragraph they depend on the current Brightness setting.
- Right below the buff icons we can see:
- How much time time the Lighthouse can provide the current light brightness given the curret power provision of generators and/or alliance center vicinity and the current power stored
- The range on which the light of our Lighthouse has effect. Allies nearby that are within that range can take advantage of the light.
- On the upper right you can see the current amount of power stored. The maximum capacity changes based on the level of the Lighthouse building
- On the bottom the Control Panel section gives you an overview of the current Power Input/Storage/Consumption.
- Finally we have the Brightness settings bar, from here you can change the current Brightness going from off to L4 that is the brightest. But be careful, the brighter the more it consumes power. IMPORTANT: the max brightness level depends on the Optoelectronic Lab level. Check the links to google spreadsheet in the next paragraph, there you will find all levels and attributes of Season 4 buildings.

Clicking either on the Control Panel section or on the + in the upper right corner will open the Power Activity. From here you can see what produces power and what consumes it.
You can also activate the “Lighthouse Brightness Auto-Adjustment”: When power gained is less than power consumed, the lighthouse brightness will automatically decrease.
When power gained exceeds power consumed by the the next lighthouse level, the lighthouse brightness will automatically increase.
IMPORTANT: This setting is very important because during Blood Night Descends the power consumption per minute goes above 18000/min so if your Lighthouse is on when the Blood Night Descend starts it will deplete your power storage turning off the Lighthouse. If the toggle “Lighthouse Brightness Auto-Adjustment” is enabled, once your power input is enough your Lighthouse will be turned on automatically.

In this image you can see the Lighthouse Brightness settings and their effects.
The game uses here 3 generic icons:

- Brightness: provides light to the range
- Dispel Darkness: Dispel the darkness, making the targets within range unaffected by Darkness
- Virus Light Sensitivity: Gain Light Virus Resistance
But their effect is different for each level, specifically for Virus Light Sensitivity:
L1: +50 Virus Resistance
L2: +150 Virus Resistance
L3: +250 Virus Resistance
L4: +250 Virus Resistance

IMPORTANT: The power consumption/min will be increased by 18,000/min during the Blood Night Descend rounds, check in the sections above how to auto adjust it.


Levels and attributes
The info about levels, resource costs and time can be found in the following Google Docs Spreadsheet: Link to document
Find out more tools for Season 4 in the Community page
Alliance Center
Go to Alliance button -> Alliance Center -> click on the coordinates to locate the Alliance Center in map.
Day 2 of Season 3 your alliance needs to construct the Alliance Center.
Once the Alliance Center is built, it produces copper/h and it provides buffs to all alliance members within its range.
The max durability of the Alliance Center is 200,000.
Being in the Alliance Center range allows your base to receive the power provided by it. In this picture you can see it being 600/min.

Additional Buildings:
Once the Alliance Center is built you can see that additional buildings will be unlocked in time.
In Season 3 the additional buildings were unlocked when a certain level of the Alliance Center was reached, while now in Season 4 the additional buildings will be unlocked following a time schedule that is the same for all alliances.
This change will make it more fair during Wars, in which additional buildings will allow to loot more copper.
It seems that now there are only 3 additional buildings instead of 4.



Stone Warehouse
This building produces 40,320 Stone/h and it is unlocked after 7 days since the Season start.
Production stops if the building is damaged. If destroyed, the alliance loses a corresponding percentage of copper.
Enter the Alliance Center page and click on the stone you see on the Alliance Center construction as shown in the picture here to collect the produced stone.

Oil Warehouse
This building produces 600 Oil/h and it is unlocked after 14 days since the Season start.
Production stops if the building is damaged. If destroyed, the alliance loses a corresponding percentage of copper.
Enter the Alliance Center page and click on the oil you see on the Alliance Center construction as shown in the picture here to collect the produced oil.

Magatama Warehouse
This building produces 6 Magatama/h and it is unlocked after 21 days since the Season start.
Production stops if the building is damaged. If destroyed, the alliance loses a corresponding percentage of copper.
Enter the Alliance Center page and click on the magatama you see on the Alliance Center construction as shown in the picture here to collect the produced magatama.

Levels
The level of the Alliance Center progresses automatically based on the accumulated Copper.
A higher Alliance Center level grants a higher power (gained from the Advanced Geothermal Generators deployed in the Alliance Center), to alliance members within the territory.
The info about levels and attributes can be found in the following Google Docs Spreadsheet: Link to document
Find out more tools for Season 4 in the Community page


Relocation
The Alliance Center can be relocated. To relocate it you need to build the relocation spot, similarly as done to built the initial Alliance Center. This is the same as Season 3 Alliance Center relocation.

IMPORTANT: Once you place a relocation spot for the Alliance Center, you cannot move it. You must complete its construction at that location. After it’s fully built, you can either move your Alliance Center to it, or it can be attacked and potentially destroyed by enemies.
It seems that in Season 4 the rules about relocation spot changed, and the Relocation Spot can be attacked immediately once it is placed, so be careful.
Once you place the relocation spot (R4/5) you need to send squads to garrison it to build it. The more squads garrison it the faster it builds. The power of the squad is irrelevant, they all contribute the same to the speed of building, but it is better to send the strongest squads as now the relocation spot can be attacked since the very beginning.
Alliance Resource Tiles/Farms
It has been confirmed that we will not spawn Alliance Resource Tiles/Farms for Season resources.
This choice was made by devs to be able to steer better the pacing of the Season and to align the season resource production to the season events, below the official communication.
Alliance Resource Tile that may drop after defeating Doom Elites will no longer include Season-Resource-Type Resource Tiles.
(We apologize that this change limits the opportunity for alliance members to collaborate through Alliance Resource Tiles. However, it also eliminates the imbalance in season resource production caused by differences in alliance size and activity levels.)
Many of us were using these Alliance Resource Farms in previous Seasons to allow to an elected Virus/Curse Resistance Leader to progress very fast to be able to kill sooner Doom Elites and Digging Strongholds Guardians.
Cities
City capture follows City Clash S4 event schedule.
Owned cities produce Copper that is fundamental to win Season 4, and the amount depends on the city level.






City Copper production per level:
- Level 1: 100/h Copper
- Level 2: 200/h Copper
- Level 3: 300/h Copper
- Level 4: 400/h Copper
- Level 5: 500/h Copper
- Level 6: 600/h Copper
Level 6 Cities
There are 4 level 6 cities and this is their disposition

North (Top)

East (Right)

South (Bottom)

West (Left)

City capture limits
As we can see from Alliance Button -> Alliance City:
- Daily City war declaration limit: 2
- Max Captured Cities: 6
- Daily Digging Stronghold captures: 2
- Max Digging Stronghold captured: 6



Digging Strongholds
Digging Strongholds are locations on maps that allow to dig Stone. They are similar to dig strongholds of Season 2 and 3.
They are protected by Oni Samurai / Oni Dōji / Oni Tengu. The higher the level of the Digging Stronghold the stronger the protector.
The digging strongholds produce Stone/h based on their level:
- Level 1: 100/h Stone
- Level 2: 120/h Stone
- Level 3: 140/h Stone
- Level 4: 160/h Stone
- Level 5: 180/h Stone
- Level 6: 200/h Stone
Level 1:



Level 2:



Level 3:



Level 4:



Level 5:



Level 6:



There are 3 different types of protectors of the Digging Strongholds, each with its own weakness.
(Thanks to Ziva#368 for this info/screenshots)



Trade Posts
Season 4 has Trade Posts from level 1 to 4.




Game Modes
Season 4 has a lot of game plays:
- Silverclaw Figher Boost, Like for rewards
- Blood Night Descend
- Blood Night Hunter
- Divine Tree
- Holy Mountain
- Ryōtei Restaurant
- Desert Protector
I cover them in this dedicated guide Season 4 Game Modes .
Copper War
Season 4 has the Copper War that is similar to previous season wars rare soil/spice wars.
There are however a few important changes, you can find all the info about the Copper War in Season 4 – The Ultimate Strategy Guide for Season 4.
Doom Walkers / Wandering Oni Legion
Doom walkers. Rally within your means. First blood gives the following rewards. Make sure your first blood is worth the troop losses of your own squad, and those joining!
(Thanks to Ziva#368 for this info/screenshots)

Heroes and weapons
Season 4 brings news regarding heroes and weapons, their availability differs in time.
Sarah upgrade to UR
It will be possible to upgrade Sarah to . The event will happen day 1 of week 3

Mason, Violet and Scarlett upgrade to UR
If you have an UR upgrade item available it will be possible to upgrade Mason, Violet and/or Scarlett to even during Season 4.
To do so go on Mason, Violet and Scarlett and there is the “Promote” button.



S4: Legend Returns
S4 Legend Returns starts day 1 of Season 4. Use Hero return Tickets right away to get some additional Stone and Quartz
.






Recruit Heroes






S4: Weapons of Legends
S4 Weapons of Legends will start day 3. The reset countdown is of 2 days and 1 hours for a free recruitment (it might be possible to lower it with survivors, I have to check it with my main account).



Exclusive Weapons
Season 4 also brings 3 new exclusive weapons: Lucius, Adam, Williams.


Lucius’ Exclusive Weapon
Using Lucius’ Exclusive Weapon Battle Pass (starting at day 4 of week 1) you will be able to earn Lucius’ Exclusive Weapon Shards that allow you to activate and upgrade the exclusive weapon easily (else you can collect Universal Exclusive Weapon shards to use, but they can be used only for upgrade and not for activation).
See all the details in this event about Lucius’ Exclusive Weapon.


Adam’s Exclusive Weapon
Using Adam’s Exclusive Weapon Battle Pass (starting at day 4 of week 1) you will be able to earn Adam’s Exclusive Weapon Shards that allow you to activate and upgrade the exclusive weapon easily (else you can collect Universal Exclusive Weapon shards to use, but they can be used only for upgrade and not for activation).
See all the details in this event about Adam’s Exclusive Weapon.


Williams’ Exclusive Weapon
Available: Thursday, June 19, 2025
Maneki-neko
[Available soon]
Sushi Restaurants
In Season 3 you could find on the map 10 Sphinxes that would provide rewards.
In Season 4 they are called Sushi Restaurants and they provide some rewards with the same logic.
In recent servers they will unlock progressively during the season, while in the early server 3-36 they were all unlocked since the beginning of the season.


You can find them on map and they are either open or they have a reopen timer:


Reopen Sushi Restaurant
Here is a list of all locations and unlock timing of the 10 restaurants.
IMPORTANT: Early servers 3-36 do not have an unlock time, sushi restaurants can be opened at any moment.
Location X | Location y | Unlock time |
206 | 249 | week 1 day 1 (or 2) |
305 | 580 | week 1 day 4 |
405 | 704 | week 1 day 7 |
425 | 139 | week 2 day 3 |
467 | 238 | week 2 day 6 |
620 | 527 | week 3 day 2 |
667 | 310 | week 3 day 5 |
710 | 786 | week 4 day 1 |
736 | 709 | week 4 day 4 |
925 | 945 | week 4 day 7 |
If the Sushi Restaurant is in the dark it will be closed.
To open a Sushi Restaurant you can:
- teleport your base in the proximity of the Sushi Restaurant
- activate your Lighthouse (I usually do L2), this will give power to the Sushi restaurant, you will see the windows lighting up
- Click on Sushi Restaurant it an you will receive rewards
This video was recorded in #22, now in recent servers you will se the unlock timing under the sushi restaurant or the text “openeing” meaning it is already unlocked
If they are open, if you click on them:
- you will receive rewards
- you will see a counter of how many remaining open sushi locations you still can collect in this Season

Professions
In Season 4, the Level Cap for professions is at Lv.100.
The Diplomat profession is not available in Season 4.
To find out about Professions and Skills of Season 4 please go to the dedicated Season 4 Professions guide.
Tactics Cards
To find out about Professions and Skills of Season 4 please go to the dedicated Season 4 Tactics Cards guide
Season 4 Goals
As usual we will have Season Goals and they are:
- Individual: Activate the Lighthouse or stay in the Light state
- Alliance: Capture Digging Strongholds
Individual
Individual goals rewards are great, of which the best ones are:
- a lot of stone
and quartz
- sarah shards to facilitate her upgrade to UR
- the Legendary Hero Badge item
- some tactics cards




Alliance
The Alliance goal rewards can be earned when the Alliance captures Digging Strongholds.



Magatama Shop
The Magatama Shop is basically the same as Season 3 Desert Bazaar, and it allows you to trade magatama items for rewards.
The Magatama Shop resets weekly, and when new missions unlock additional items week per week can be found in it. Below I show all items available each week and I give a short description of each special item.
Magatama Shop is available for the whole duration of season 4, also during week 8.
Magatama Items
Let’s list all the places where magatama items can be found:
- Blood Night Descend goals rewards
- Blood Night Descend First kills of world zombies and doom elites
- Alliance reward for killing Oni Generals, you will receive an email:
- Killig Wandering Oniwagons during Blood Night Descend Stage 2
- TODO…
Week 1





Week 2




Week 3


Week 4


Week 5


Season Contributions
There are some metrics to rank who did the most contributions during the season. You can access it from Season 4 menu -> Season Contributions.
These ranks don’t give you rewards, but your R4/5 could decided based on these metrics to reward you with loot rewards. Loot rewards are earned by the alliance capturing territories and can be distributed by R4/5 as they want.
Mutual assistance:


Defeat:


Conquest:


Defeat:




Season Passes
During Season 4 you have access to multiple passes that will help you throughout the season and to power up your heroes. They are similar to Season 1/2/3 passes.
Season Battle Pass
The Season Battle Pass lasts 48 days and it gives you lots of goods that you absolutely need in this new Season 3 to start with an advantage.

The Season Battle Pass is structured in 3 sections:
- Freebie
(1st item column in Rewards) - Game Advanced ~11,99 €
(2nd and 3rd item columns in Rewards) - Game Season Luxury ~23,99 €
(4th and 5th item columns in Rewards)
One of the most important item is stone .

IMPORTANT PURCHASE LOGIC:
- Purchasing the Game Season Luxury pass will NOT automatically give you also the Game Season Advanced items, as they are seen as 2 different purchases to do. So if you want the items of both Advanced and Luxury columns you need to buy ~11,99 € + ~23,99 €.
- By purchasing either the Advanced or the Premium pass, you unlock double rewards (Combat Rediness Points that allow you to unlock rewards in the first tab) for daily tasks.
In fact, once you completed a daily task activity, you can collect the rewards clicking on “Claim” and afterwards, you will also be able to click on “Claim more” to receive those rewards again.
So for maximum benefits, purchase passes on the first day they’re available; otherwise, you’ll miss out on double Daily Tasks rewards that in this case are Combat Readiness Points that unlock the items you need.



To see all the details check out this video in which you can see:
- The list of points and rewards
- Daily missions
- Target missions
- Rewards for advanced/luxury pass
Weekly Pass
You will be able to purchase this pass during the whole season (48 days).
Once purchased it will last for 7 days. During these 7 days you will have access to the exclusive additional Blessed Fountain.


Items:
- Additional Quartz Workshop: while the weekly pass is active it will produce quartz. This feature will expire with the pass.
- Instant +250 Virus Resistance bonus. This bonus will expire with the pass.
- Marching Speed against zombies by 30%. This bonus will expire with the pass.
- 20k Stone
- 500 VIP Points
- Daily:
- 50 Protector Horns
- 50 stamina
- 20k Stone
- 60 5m generic speed-ups
Regardless you will be able to collect some daily rewards

Lucius’ Exclusive Weapon Battle Pass
This pass lasts 7 days and starts at day 4 of week 1.
The goal of this pass is to give you access to Lucius’s shards but more importantly to Lucius Exclusive Weapon Shards.
In fact Lucius has a new dedicate weapon.
It is possible to activate Lucius’s new exclusive weapon ONLY using dedicated Lucius’s weapon shards, universal weapon shards can only be used to upgrade the level of the weapon after activation.

Shards rewards



Totally available:
- 1 Epic Chest Alliance
- 30 Lucius Shards
- 4 Skill Medal Lucky Chest
- 4 Legendary Resource Choice Chest
- 70 Lucius Exclusive Weapon Shard
- 16 Epic Resource Choice Chest
- 7k Skill medals
In this video you can see full details Lucius’s Exclusive Weapon Battle pass and the preview of the attributes of the Exclusive Weapon
Adam’s Exclusive Weapon Battle Pass
This pass lasts 7 days and starts at day 4 of week 3.
The goal of this pass is to give you access to Adam’s shards but more importantly to Adam Exclusive Weapon Shards.
In fact Adam has a new dedicate weapon.
It is possible to activate Adam’s new exclusive weapon ONLY using dedicated Adam’s weapon shards, universal weapon shards can only be used to upgrade the level of the weapon after activation.

Shards rewards



Totally available:
- 1 Epic Chest Alliance
- 30 Adam Shards
- 4 Skill Medal Lucky Chest
- 4 Legendary Resource Choice Chest
- 70 Adam Exclusive Weapon Shard
- 16 Epic Resource Choice Chest
- 7k Skill medals
In this video you can see full details Adam’s Exclusive Weapon Battle pass and the preview of the attributes of the Exclusive Weapon
Williams’ Exclusive Weapon Battle Pass
Available: Thursday, June 19, 2025
Stone Packs
In the first week of Season 4 it is possible to purchase Stone Packs.
Even if it says the availability is 1, actually you can purchase multiple packs, but each pack progressively doubles in cost and in stone amount (~ 5/10/20/50 $)

Season 4 Quests
The Quests section (icon above Heroes button) gets enhanced with newly added season main and secondary Tasks.
This addition is quite important because the main rewards are stone and quartz.
The logic is the same as the daily quest missions you are used to since the beginning of the game.
Below an example of current tasks:

Season 4 Alliance Milestones
Season 4 re-introduces milestones, as the ones we saw at each Season.
You can access the Milestones and claim rewards going to “Alliance” button -> Season Milestones.
Here we can find some hints of what is going to happen in the Season.











Season 4 Rewards
Season Rewards are of 2 types:
- Alliance rewards, that are based on tiers based on conditions met at Season’s end. The reward tier remains fixed after settlment.
- Faction rewards
Alliance Rewards
Once you meet the condition of a tier you will see the corresponding trophy with a ribbon like the following image. The rewards are based on the conditions met at the end of the season.

I go through all the details of the rewards and tiers in this video, check it out.
Faction Rewards
Season 4 is also centered around factions, with rewards for both the winning and losing sides.
Please note that Optoelectronic Lab level 20 or above is needed to obtain faction rewards.


Season 4 Store
The Season 4 store is the same as Season 3 store with the addition of Solar Temple


More details about the available base skins:




Wow. I’m glad to see you back in action. Any news on t11 troops?
Thanks. No news about t11 troops yet
Glad to see you back. Just want to say I really appreciate what you have been doing for the community.
Thank you very much!
Parabéns pelo bom trabalho.
Ainda não estou na s4, mas fiquei contente em ve-lo de volta.
Agradecido pelas informações.
Sucesso.
Thanks, let’s get ready for S4 🙂
Hey Cris- Glad to see you back- Hope all is well with you during the chaos of #22.
Can you tell me, what exactly are the Oni Generals, and where to find them?
Hey, thanks. Oni Generals can be found on cities during the blood moon descend event. Only who owns the city can kill them. I will add more info about it soon.
You are so so so appreciated. Thank you!
Thank you very much 🙂
Bonjour, merci beaucoup pour tout ce que tu fais vraiment <3.
J'aurais une question : peut-on faire deux déclarations de guerre en meme temps pendant cette saison ? ^^
Hi, thank you. As far as I know only one declaration of war at the time is possible.
Welcome back! We appreciate all your work. Can you please confirm whether we get the skill medals back when we upgrade Sarah to UR? I assume it’s the same, but it’d be great to confirm it!
Thank you.
Yes, this is what rules say:
The Skill Medals consumed to upgrade the skill level will be returned by mail, and the Shards consumed to upgrade the Wall of Honor will be returned in the form of [corresponding hero Shards] by mail
This is great informations.
I want to knoe about Optoelectronic Lab(virus resistance) above LV27.
it’s very useful for planning purposes.
Hi thanks, I am working to retrieve all the info but it might take some time.
Really great stuff, as always Cristian. I can’t thank you enough. These write ups are required reading for each season of Last War. All my best to you my friend.
Thank you very much. I am really happy they help 🙂
Is there any info about the leadership roles and exclusive skills this season!?
Warlord will still have the Missile, Muse’s Mummy army will be removed, the Butler will receive the Tesla Coil skill.
Will the season store be refreshed? Greetings from server 563
Yes, when Season 4 starts
Has there been a Hero Swap event in Season 4?
Yes, week 3: https://www.lastwartutorial.com/season-4-week-3/#hero-swap-exp
Che abilità nuova ha il maggiordomo grazie
Domani dovrei aggiungere le info a riguardo. Comunque è una arma difensiva che si usa durante le guerre: Tesla Coil. Troverai le info nei prossimi giorni in questa guida: https://www.lastwartutorial.com/season-4-the-ultimate-strategy-guide-for-season-4-evernight-isle-growth-captures-and-war/#copper-war